Animal Touch
In game design, 'Target' serves as a fundamental mechanic that directs player agency and progression. It establishes clear objectives, whether through explicit quest markers, enemy weak points, or strategic goals in competitive play. This concept shapes player behavior, creating focused engagement and measurable outcomes. Beyond literal aiming, 'Target' symbolizes purpose within game systems, driving narrative momentum and skill-based challenges. It transforms abstract gameplay into tangible interactions, balancing guidance with player autonomy to maintain immersion and reward strategic execution.