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Sketch - Games

In game design, 'Sketch' represents the foundational, iterative process of prototyping core mechanics and visual concepts. It embodies the raw, experimental phase where ideas are rapidly tested and refined before full production. This approach allows developers to explore gameplay loops, art styles, and narrative structures with flexibility, often using minimal assets to focus on functionality. The sketch phase is crucial for identifying potential issues early, fostering creativity, and ensuring that the final product aligns with the initial vision while remaining adaptable to player feedback.