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Season - Games

In game design, 'Season' serves as a dynamic framework that structures player experience through cyclical change. It often manifests as shifting environmental mechanics—like winter's resource scarcity or summer's abundant growth—that directly impact gameplay strategies. Beyond aesthetics, seasons can symbolize narrative progression, marking character development or plot milestones. Many titles use seasonal transitions to introduce limited-time events, fostering community engagement and replayability. This temporal layer adds depth, encouraging adaptation and reflection, much like the passage of time in our own lives.