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Reading - Games

In game design, reading transcends mere text consumption—it's a core interactive mechanic. Players decode environmental clues, interpret narrative fragments, and analyze rule systems, transforming passive consumption into active discovery. This literacy extends to symbolic languages: reading enemy patterns in combat, deciphering map icons for navigation, or understanding UI feedback loops. Well-implemented reading mechanics create cognitive engagement, where players become co-authors through interpretation. From lore entries that reward curiosity to subtle visual storytelling that replaces exposition, reading in games bridges the gap between player agency and authored experience, making every interaction a dialogue between design intent and player perception.