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Plants - Games

Plants in games serve as versatile design elements, often representing life, growth, and environmental interaction. They can function as resources for crafting, obstacles that impede progress, or dynamic ecosystems that respond to player actions. Symbolically, plants may embody themes of renewal, decay, or the balance between nature and civilization. Mechanically, they introduce strategic depth through cultivation systems, puzzle-solving via manipulation of flora, or survival mechanics where harvesting is essential. From decorative backdrops to core gameplay mechanics, plants enrich virtual worlds with organic complexity and thematic resonance, grounding fantastical settings in relatable natural processes.