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Pipe - Games

In game design, 'Pipe' often represents a fundamental system of connection and flow. It serves as a conduit for resources, data, or narrative progression, channeling player actions toward objectives. Mechanically, pipes can manifest as puzzle elements requiring logical arrangement, transport networks in strategy games, or visual metaphors for progression paths. Their simplicity belies versatility—they teach cause-and-effect, create satisfying feedback loops through visible throughput, and establish clear spatial relationships. Whether literal plumbing or abstract data pipelines, this element provides tangible structure to interactive systems, making complex processes comprehensible and engaging through direct manipulation.