Passenger City Taxi Game
In gaming, 'Passenger' often represents a narrative or mechanical role where the player experiences a journey through observation or limited interaction, rather than direct control. This concept is used in titles like 'Firewatch' or 'What Remains of Edith Finch' to explore themes of isolation, memory, and passive agency. It can symbolize a character's lack of influence over events, serving as a metaphor for life's uncontrollable paths. Design-wise, it encourages environmental storytelling and emotional immersion, shifting focus from action to reflection within game worlds.