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Parts - Games

In game design, 'Parts' refers to modular components that players collect, combine, or upgrade to customize characters, vehicles, or systems. This mechanic fosters strategic depth and personal expression, as seen in RPG gear systems, vehicle builders, or tech trees. Symbolically, parts can represent growth, identity construction, or resource management, encouraging experimentation and long-term engagement. Their integration often drives progression loops and enhances replayability through varied builds.