Robotex
In game design, 'mechanic' refers to the core interactive systems that define player agency and challenge. These are the rules and actions—like jumping, shooting, or resource management—that translate input into gameplay. A well-crafted mechanic creates engaging loops, balancing skill and strategy. It can symbolize themes, such as stealth mechanics reflecting tension or crafting systems embodying progression. Ultimately, mechanics are the building blocks of experience, determining how players interact with and perceive a game's world.