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Hotels - Games

In gaming, hotels often serve as versatile hubs for narrative and gameplay. They provide safe zones for character interaction, quest-giving, and resource management, while their transient nature can symbolize isolation or mystery in horror or noir genres. Mechanically, hotels function as checkpoints, offering rest, inventory access, or progression triggers. Their design ranges from luxurious resorts in simulation games to eerie, labyrinthine settings in survival horror, reflecting themes of hospitality, anonymity, or decay. This concept enriches world-building by creating microcosms of society within virtual spaces.