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Hint - Games

In game design, a hint is a subtle clue that guides players without overt direction. It can be environmental storytelling, like a worn path suggesting a route, or a cryptic dialogue line nudging toward a solution. Hints balance challenge and accessibility, preventing frustration while preserving discovery. They empower players to feel clever for piecing together clues, rather than following explicit instructions. This design philosophy respects player intelligence and enhances immersion by making guidance feel organic to the game world.