Slime Escape
In gaming, 'Gate' is a versatile design element that structures player progression. It can be a literal locked door, a narrative checkpoint, or a skill-based barrier. Gates create tension, reward exploration, and control pacing. They often symbolize transitions—between safety and danger, known and unknown, or different gameplay phases. A well-designed gate feels earned, not arbitrary, guiding players without removing agency. This mechanic is foundational across genres, from the key-gated dungeons of classic RPGs to the ability-locked areas in Metroidvanias.