Plant Merge: Zombie War
In gaming, 'Garden' transcends mere scenery to become a versatile design element. It often symbolizes growth, nurturing, and player agency, as seen in mechanics like cultivating plants in 'Stardew Valley' or shaping ecosystems in 'The Sims'. Gardens can serve as peaceful sanctuaries for reflection, puzzle-solving arenas using flora, or narrative devices representing decay or renewal. They frequently embody the core loop of tending, harvesting, and progression, making them a metaphor for gameplay itself—a space where player choices visibly blossom or wither, reflecting deeper themes of care, control, and consequence within interactive worlds.