Trump Wobble Walk Challenge
In game design, flags are binary markers that track player actions, trigger events, or unlock content. They serve as the invisible logic behind branching narratives, quest progression, and conditional rewards. A flag can represent a defeated boss, a dialogue choice, or a discovered secret, permanently altering the game state. This system allows for dynamic worlds that remember player decisions, creating personalized experiences. Flags are fundamental to RPGs, adventure games, and any title emphasizing consequence, enabling complex, non-linear storytelling without overwhelming the player with visible mechanics.