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Fighting Game - Games

Fighting games are a genre defined by direct player-versus-player combat, typically featuring characters with unique movesets in side-view arenas. Core mechanics include precise inputs for special attacks, combos that chain hits together, and defensive options like blocking or dodging. These games emphasize skill-based competition, requiring mastery of timing, spacing, and matchup knowledge. Symbolically, they represent controlled conflict—transforming aggression into strategic expression through systems like health bars and rounds. Design elements often include character archetypes (e.g., grapplers, zoners) and mechanics that reward both offensive pressure and defensive reads, fostering deep, replayable competitive experiences.