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Episodes - Games

In gaming, 'Episodes' refers to segmented content delivery, often used in narrative-driven titles to structure stories into manageable chapters. This approach allows for serialized storytelling, where each episode builds upon previous events while introducing new conflicts or characters. It enhances player engagement through cliffhangers and episodic pacing, mimicking television series. From a design perspective, episodes enable developers to release content incrementally, gather feedback, and adapt future installments. They symbolize modular storytelling in interactive media, balancing continuity with accessibility for players who may join mid-series.