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Door - Games

In game design, doors serve as fundamental interactive elements that structure player progression. They function as physical barriers requiring keys or puzzles to unlock, creating tangible goals. Doors also mark narrative transitions, separating distinct gameplay zones or story chapters. Symbolically, they represent choice and mystery—players must decide whether to open them, often facing unknown consequences. Some games subvert expectations by making doors impassable or using them as environmental storytelling devices. From simple wooden entrances to elaborate magical portals, doors remain versatile tools for pacing, world-building, and player engagement across genres.