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Courses - Games

In game design, courses represent structured progression systems that guide player development. They manifest as skill trees, tech paths, or narrative branches, offering meaningful choices that shape gameplay. Well-designed courses provide clear goals while allowing player agency, balancing linear direction with organic discovery. They create investment through incremental rewards and strategic decision-making, transforming abstract progression into tangible growth. Courses often symbolize life paths or ideological journeys, using mechanics to explore themes of specialization, consequence, and self-determination within interactive systems.