Pass the ball 3d
In game design, 'Container' refers to objects or systems that hold, organize, or restrict game elements. This includes inventory slots, treasure chests, level boundaries, and UI panels. Containers create structure by managing resources, guiding player progression, and defining play spaces. They often symbolize discovery, limitation, or order within a game's world. Mechanically, containers encourage exploration, puzzle-solving, and strategic planning, as players interact with them to access content or overcome constraints. Their design balances accessibility with challenge, shaping how players experience and navigate the game environment.