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Clock - Games

In game design, the clock serves as a fundamental mechanic, structuring time pressure and pacing. It can manifest as literal timers in puzzle or survival games, driving urgency, or as symbolic cycles in narrative adventures, representing fate or inevitability. Clocks often govern resource management, enemy spawns, or dynamic world changes, creating tension and strategic depth. Their ticking presence subtly influences player behavior, making every second count and enhancing immersion through a constant, rhythmic reminder of progression and limitation.