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Classifier - Games

In game design, a classifier is a core mechanic that categorizes elements—items, enemies, abilities, or player types—to drive gameplay. It creates clear rules and strategic depth, often seen in RPG character classes, card game archetypes, or puzzle sorting mechanics. By defining relationships and hierarchies, classifiers guide player decisions, foster specialization, and enhance replayability. They serve as both a structural tool for developers and a cognitive framework for players, making complex systems intuitive and engaging.