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Class - Games

In gaming, 'Class' is a foundational design element that defines a character's core identity and gameplay role. It establishes a unique set of abilities, strengths, and weaknesses, guiding player strategy and specialization. Common archetypes include warriors for frontline combat, mages for ranged spellcasting, and rogues for stealth and agility. This system fosters diverse playstyles, encourages party synergy in multiplayer, and adds depth through progression and customization. Ultimately, Class serves as a framework for player expression and narrative role-playing within a game's mechanics.