Elevator Fall - Break Down 2020
In gaming, 'Break Down' represents a core design philosophy where systems, environments, or mechanics are intentionally deconstructed for player interaction. This manifests through destructible environments that reward exploration, combat systems where armor or defenses can be shattered to expose weaknesses, and narrative structures that unravel mysteries piece by piece. It transforms static worlds into dynamic puzzles, empowering players to dismantle obstacles literally or figuratively. This concept elevates gameplay from simple progression to strategic analysis, encouraging experimentation and creating satisfying moments of systemic collapse and revelation.