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Bones - Games

In game development, 'bones' refer to the skeletal framework underlying character models and animations. This invisible structure enables realistic movement, from subtle facial expressions to complex combat sequences. Bones serve as the technical backbone for rigging, allowing animators to manipulate digital puppets with precision. Beyond mechanics, bones often carry symbolic weight in narratives—representing mortality, discovery, or hidden truths in genres like horror or archaeology. Their dual role as both a practical tool and a thematic element makes bones fundamental to immersive gameplay, bridging technical execution with storytelling depth.