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Asylum - Games

In gaming, 'Asylum' often represents a confined space where psychological tension and narrative depth converge. It serves as a setting for exploring themes of madness, confinement, and the blurring of reality, commonly found in horror or psychological thriller genres. Game designers use asylums to create atmospheric pressure, with labyrinthine layouts and unsettling audio cues heightening player immersion. This trope allows for character-driven stories, where protagonists confront inner demons or unravel mysteries tied to the institution's dark past. Symbolically, asylums critique societal norms, questioning perceptions of sanity and control, making them a versatile tool for evoking dread and introspection in interactive experiences.